GVRA – Google, Sony And Oculus Unite To Establish VR Industry Standards

Some of the biggest names in the business are teaming up to secure the future of virtual reality.

Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. The result is the Global Virtual Reality Association, a nonprofit organization dedicated to promoting the growth of the virtual reality industry by providing educational resources, connecting developers with necessary resources and much more.

“The organization will foster dialogue between public and private stakeholders in VR around the world and make education and training material available to the public. Working groups will be organized around important topics for the industry, enabling us to produce relevant research and guidance. We will also host and participate in international discussions on important topics in VR to shape the public discussion on the technology. Ultimately, the group will develop best practices and share them openly.”

The result of these efforts could potentially change the current landscape of virtual reality. Industry standards and the sharing of valuable information could lead to an increase in compatibility between different VR hardware as well software. Now while it’s hard to imagine a world with only one universal VR device, it’s entirely possible that we could see users interacting with one another regardless of which headset they’re wearing in the near future.

Although there are still some big names in virtual reality and augmented reality missing from the GVRA (Looking at you Valve and Microsoft) it’s still an impressive roster featuring some of the most influential players. Hopefully as VR and AR continue to invade the mainstream, more companies and studios begin to follow suite and join in to help these budding technologies continue to expand.

Az eredeti cikk a vrscout.com weboldalon olvasható:

https://vrscout.com/news/google-sony-oculus-vr-industry-gvra/

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